Game Is Hard Level 93 Walkthrough: Mix the Paints

Level 93 looks like a simple painting studio — a canvas in the middle, primary color squares in the corners, and a row of paint blobs along the bottom. The instruction is "painting time!" and the three pre-colored blobs (purple, orange, green) tell you exactly what you need to produce. The trap is that those three colored blobs aren't the tools — they're the templates. You have to build the same colors yourself on the canvas, then route each result through a two-step placement before the level accepts it.

Level93
DifficultyTricky
Focuscolor-mixing
Source reviewVerified

🎬 Game Is Hard Level 93 Walkthrough Video

Level 93 hides a two-step color-matching flow behind a paint studio. Prefer YouTube? Watch it there →

⚡ Quick Answer

Drag a white pot onto the canvas, then drop two primary squares on it to mix a secondary color — Cyan + Red = purple, Red + Yellow = orange, Yellow + Cyan = green. After each mix, drag the result onto its matching template blob (this colors the line under it), then finally drag the colored blob onto that line.

Game Is Hard Level 93 Breakdown

What You See

A dark screen with a big square canvas in the center, four smaller color squares in the corners (red, cyan, yellow, and a white one), and six circular paint blobs in a row at the bottom. Three of those blobs are already colored — purple, a red-orange, and an orange-yellow — each sitting above a thin white line. The other three blobs are blank white.

The colored blobs read like finished work, which is exactly the bait. They're not there to be edited; they're there to show you the three targets you're supposed to recreate.

Why You're Stuck

I kept dragging the primary color squares straight onto the pre-colored blobs, expecting them to blend or change. Nothing happened. Then I tried dragging a primary square directly onto the white lines at the bottom, and still nothing. It felt like every obvious route was a dead end.

The real reason I was stuck is that the level has a hidden middle step. You don't paint the template — you mix a brand-new color on the canvas, then use that result to "fill" the template, and only then does the colored blob slide onto the line. I was trying to skip the factory and paint the display.

The Answer

Use the white blobs as empty paint pots. Drag one onto the canvas, layer two primary colors on it to produce a secondary color, then drag that mixed color onto its matching template blob — which colors the line underneath — and finally move the now-colored blob onto its line. Do this for purple, orange, and green.

How to Beat It

Three colors, three passes through the same routine.

  1. Purple: drag a white pot onto the canvas, drop Cyan on it (turns blue), then drop Red on it (turns purple). Drag the purple pot onto the purple template blob, then onto its line.
  2. Orange: fresh white pot on the canvas, drop Red (turns red), then Yellow (turns orange). Match it to the orange template, then to its line.
  3. Green: fresh white pot, drop Yellow (turns yellow), then Cyan (turns green). Match it to the last template, then to its line.

Troubleshooting

  • Nothing mixes: you're probably dropping a primary square onto the pre-colored template instead of a white pot on the canvas. The white blobs are the only things that take color.
  • Mixed color won't stick to the line: it has to go onto the matching template blob first to color the line, then onto the line. Two placements, in order.
  • The white square won't help: it's a red herring. Only red, cyan, and yellow are real mixing primaries here.

Why It Works

The level works because it hides the standard color wheel behind a decoy: the finished examples. Red + blue makes purple, red + yellow makes orange, and yellow + blue makes green — basic color theory — but the game doesn't let you apply that theory directly to the templates. It forces a detour through the canvas, then a two-step handoff. Once you stop treating the colored blobs as input and start treating them as output checkpoints, the whole thing collapses into a three-recipe routine.

The Rule to Carry Forward

Finished-looking examples are usually templates, not tools. When a level shows you the answer up front, ask whether you're meant to copy it — and through what intermediate step.

  • Find the workspace: the canvas is the only place mixing happens, so route everything through it.
  • Find the empty vessels: the white pots are your inputs; the colored blobs are your targets.
  • Expect two-step handoffs: "fill the template, then place the result" beats "place it directly" every time.
Pro tip:

Watch the white line under each template. It only colors when you drop the correct mixed blob on it — that line is your real progress bar, not the blob itself.

Common mistake:

Trying to edit the pre-colored blobs directly. They're locked. You have to make new paint and hand it to them.

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Game Is Hard Level 93 FAQ

How do I mix colors in Game Is Hard Level 93?

Drag a white circular pot from the bottom row onto the central canvas, then drag primary color squares onto it: Cyan then Red for purple, Red then Yellow for orange, and Yellow then Cyan for green.

What are the target colors in Game Is Hard Level 93?

Purple, orange and green. They're shown by the three pre-colored template blobs in the bottom row. Mix each on the canvas, then drag it onto its matching template to color the line beneath.

Why won't dragging primary colors straight onto the lines work in Game Is Hard Level 93?

Because the level needs a multi-step flow: mix the secondary color on the canvas first, place it on the template blob to fill the line, then drag the colored blob onto its matching line. Primary colors and half-done mixes don't register on the final lines.

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